This application was created to summarize how Raymarching handles color and noise. This application challenges.
- Using matcap texture in shader
- Changing matcap hue
- React（Create React App）
- React Three Fiber（Three.js）
This is a technical document on Raymarching. They are all very easy to understand and are excellent documents.
- wgld.org – Japanese
- Inigo Quilez – articles
- Raymarching simple scene #48
- Live Coding and Alien Orb – Modeling & Shadows
This source code is not MIT License.
❌ Commercial use is prohibited. ❌ Redistribution is prohibited. ❌ Diversion is prohibited.（Incorporate all of the code into the project, etc.） ✅ You can look at the application and reproduce the representation. ✅ You can use parts of the code.