Fake Glow Material for React Three Fiber
Fake Glow Material for React Three Fiber is a React Three Fiber material designed to provide a simple and efficient way to create a glow effect from a 3D mesh. Unlike traditional methods that rely on post-processing effects, this material utilizes GLSL Shaders directly, offering improved performance and avoiding the usual drawbacks associated with post-processing.
Enables the creation of a glow effect on a 3D mesh using GLSL Shaders.
Avoids the performance hit associated with traditional post-processing methods like bloom effects.
Released under the MIT license, making it open-source and freely available for use.
The material is authored by Anderson Mancini and is positioned as a more efficient solution for integrating glow effects in 3D scenes using React Three Fiber.